package org.das2.util; import java.awt.Graphics2D; import java.awt.RenderingHints; import java.awt.Transparency; import java.awt.image.BufferedImage; import java.io.File; import java.io.IOException; import java.util.Iterator; import java.util.logging.Level; import java.util.logging.Logger; import javax.imageio.ImageIO; import javax.imageio.ImageReader; import javax.imageio.metadata.IIOMetadata; import javax.imageio.metadata.IIOMetadataNode; import javax.imageio.stream.ImageInputStream; import org.w3c.dom.Element; import org.w3c.dom.NodeList; /** * Utilities for image files and images. * @author jbf */ public class ImageUtil { private static final Logger logger= LoggerManager.getLogger("das2.util"); /** * return the node containing JSON metadata showing where the plots are in images * produced by the Autoplot Das2 library, or null. * @param file the png file. * @return null or the JSON describing the image. See http://autoplot.org/developer.richPng * @throws IOException */ public static String getJSONMetadata( File file ) throws IOException { try (ImageInputStream iis = ImageIO.createImageInputStream(file)) { Iterator readers = ImageIO.getImageReaders(iis); if (readers.hasNext()) { // pick the first available ImageReader ImageReader reader = readers.next(); // attach source to the reader reader.setInput(iis, true); // read metadata of first image IIOMetadata metadata = reader.getImageMetadata(0); try { IIOMetadataNode n= (IIOMetadataNode)metadata.getAsTree("javax_imageio_png_1.0"); NodeList nl= n.getElementsByTagName("tEXtEntry"); for ( int i=0; i readers = ImageIO.getImageReaders(iis); if (readers.hasNext()) { // pick the first available ImageReader ImageReader reader = readers.next(); // attach source to the reader reader.setInput(iis, true); // read metadata of first image IIOMetadata metadata = reader.getImageMetadata(0); try { IIOMetadataNode n= (IIOMetadataNode)metadata.getAsTree("javax_imageio_png_1.0"); NodeList nl= n.getElementsByTagName("tEXtEntry"); for ( int i=0; i aspect ) { thumbH= height; thumbW= (int)( height * aspect ); } else { thumbW= width; thumbH= (int)( 1. * width / aspect ); } BufferedImage result= getScaledInstance( img, thumbW, thumbH, RenderingHints.VALUE_INTERPOLATION_BILINEAR, true ); if ( pad ) { BufferedImage r; if ( inAspect> aspect ) { r= new BufferedImage( width, height, result.getType() ); r.getGraphics().drawImage( result, ( width - thumbW ) / 2, 0, null ); } else { r= new BufferedImage( width, height, result.getType() ); r.getGraphics().drawImage( result, 0, ( height - thumbH ) / 2, null ); } result= r; } return result; } /** * Convenience method that returns a scaled instance of the * provided {@code BufferedImage}. * * first from http://today.java.net/pub/a/today/2007/04/03/perils-of-image-getscaledinstance.html * resize taken from http://www.componenthouse.com/article-20 * * @param img the original image to be scaled * @param targetWidth the desired width of the scaled instance, * in pixels * @param targetHeight the desired height of the scaled instance, * in pixels * @param hint one of the rendering hints that corresponds to * {@code RenderingHints.KEY_INTERPOLATION} (e.g. * {@code RenderingHints.VALUE_INTERPOLATION_NEAREST_NEIGHBOR}, * {@code RenderingHints.VALUE_INTERPOLATION_BILINEAR}, * {@code RenderingHints.VALUE_INTERPOLATION_BICUBIC}) * @param higherQuality if true, this method will use a multi-step * scaling technique that provides higher quality than the usual * one-step technique (only useful in downscaling cases, where * {@code targetWidth} or {@code targetHeight} is * smaller than the original dimensions, and generally only when * the {@code BILINEAR} hint is specified) * @return a scaled version of the original {@code BufferedImage} */ public static BufferedImage getScaledInstance(BufferedImage img, int targetWidth, int targetHeight, Object hint, boolean higherQuality) { int type = (img.getTransparency() == Transparency.OPAQUE) ? BufferedImage.TYPE_INT_RGB : BufferedImage.TYPE_INT_ARGB; BufferedImage ret = (BufferedImage)img; int w, h; if (higherQuality) { // Use multi-step technique: start with original size, then // scale down in multiple passes with drawImage() // until the target size is reached w = img.getWidth(); h = img.getHeight(); } else { // Use one-step technique: scale directly from original // size to target size with a single drawImage() call w = targetWidth; h = targetHeight; } int count= 0; do { if (higherQuality && w > targetWidth) { w /= 2; if (w < targetWidth) { w = targetWidth; } } if (higherQuality && h > targetHeight) { h /= 2; if (h < targetHeight) { h = targetHeight; } } BufferedImage tmp = new BufferedImage(w, h, type); Graphics2D g2 = tmp.createGraphics(); g2.setRenderingHint(RenderingHints.KEY_INTERPOLATION, hint ); g2.drawImage(ret, 0, 0, w, h, null); g2.dispose(); ret = tmp; count++; // I noticed a case where it hung in this loop. } while ( count<50 && ( w != targetWidth || h != targetHeight) ); if ( count==50 ) { logger.log( Level.WARNING, "ran out of iterations in imageResize" ); } return ret; } }